Kaspersky To Kill Its VPN Service In Russia Next Week

Kaspersky is stopping the operation and sales of its VPN product, Kaspersky Secure Connection, in the Russian Federation, with the free version to be suspended as early as November 15, 2022. BleepingComputer reports: As the Moscow-based company informed on its Russian blog earlier this week, the shutdown of the VPN service will be staged, so that impact on customers remains minimal. Purchases of the paid version of Kaspersky Secure Connection will remain available on both the official website and mobile app stores until December 2022. Customers with active subscriptions will continue to enjoy the product’s VPN service until the end of the paid period, which cannot go beyond the end of 2023 (one-year subscription).
Russian-based users of the free version of Kaspersky Secure Connection will not be able to continue using the product after November 15, 2022, so they will have to seek alternatives. BleepingComputer emailed Kaspersky questions regarding its decision to stop offering VPN products in Russia, but a spokesperson has declined to provide more information. Russia’s telecommunications watchdog, Roskomnadzor, announced VPN bans in June 2021 and then again in December 2021. “The reason for banning 15 VPNs in the country was because their vendors refused to connect their services to the FGIS database, which would apply government-imposed censorship in VPN connections, and would also make user traffic and identity subject to state scrutiny,” reports BleepingComputer.

“Ever-increasing controls are strangling VPN usage in Russia. On Tuesday, the Ministry of Digital Transformation requested all state-owned companies to declare what VPN products they use, for what purposes, and in what locations.”

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Court Upholds Piracy Blocking Order Against Cloudflare’s 1.1.1.1 DNS Resolver

The Court of Rome has confirmed that Cloudflare must block three torrent sites through its public 1.1.1.1 DNS resolver. The order applies to kickasstorrents.to, limetorrents.pro, and ilcorsaronero.pro, three domains that are already blocked by ISPs in Italy following an order from local regulator AGCOM. TorrentFreak reports: Disappointed by the ruling, Cloudflare filed an appeal at the Court of Milan. The internet infrastructure company doesn’t object to blocking requests that target its customers’ websites but believes that interfering with its DNS resolver is problematic, as those measures are not easy to restrict geographically. “Because such a block would apply globally to all users of the resolver, regardless of where they are located, it would affect end users outside of the blocking government’s jurisdiction,” Cloudflare recently said. “We therefore evaluate any government requests or court orders to block content through a globally available public recursive resolver as requests or orders to block content globally.” At the court of appeal, Cloudflare argued that DNS blocking is an ineffective measure that can be easily bypassed, with a VPN for example. In addition, it contested that it is subject to the jurisdiction of an Italian court.

Cloudflare’s defenses failed to gain traction in court and its appeal was dismissed. DNS blocking may not be a perfect solution, but that doesn’t mean that Cloudflare can’t be compelled to intervene. […] Cloudflare believes that these types of orders set a dangerous precedent. The company previously said that it hadn’t actually blocked content through the 1.1.1.1 Public DNS Resolver. Instead, it implemented an “alternative remedy” to comply with the Italian court order.

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FTX Contagion Is Spreading To the Solana Ecosystem

Solana’s SOL is down much further than any of the other major cryptocurrencies today, all of which are down badly following the sudden unraveling of the wildly fast growing crypto exchange FTX on Tuesday. Axios reports: Blockchain principles aim to instantiate the ideals of decentralization. That is, no single points of failure. Blockchain realities, though, show that each community tends to have its major leaders. For Solana, one of those was definitely FTX’s c0-founder, Sam Bankman-Fried (SBF). SBF has long been bullish on Solana, including working to build Serum, an order book style exchange that runs in a decentralized fashion. His firms are rumored to have owned a substantial amount of the total SOL supply.

FTX and Alameda Trading are in trouble. If they hold large amounts of SOL, they are very likely to exit those positions, which will tank SOL price. CoinDesk reported on Nov. 2 that Alameda had $292 million in SOL and $863 million in locked SOL (on the Solana blockchain, large holders can earn more by backing the blockchain’s validators by committing not to sell — or locking — for a certain period of time). “People are dumping already — self-fulfilling prophecy,” Economics Design’s Lisa Jy Tan told Axios over Twitter DM. Tomorrow, the entities verifying the Solana blockchain have already publicly indicated their intention to unlock about a billion dollars worth of SOL (at current prices), about 17% of its market cap. It’s reasonable to expect they might intend to sell.

Solana’s fall has put stress on one of its leading decentralized finance applications, Solend, a money market that works much like Ethereum’s Compound. Solend is gradually unwinding a single, almost $30 million USDC (stablecoin) loan, collateralized by SOL, which is falling fast while the protocol tries to sell. Much like SOL’s price, the total value locked (TVL) in various DeFi projects on Solana has fallen much further in the last day than on other smart contract blockchains, according to DefiLlama. Solana TVL is down 45% over the last day, to $470 million, as of Wednesday afternoon, New York time.

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TSMC Reportedly Looks To Raise a Second Arizona Chip Fab

An anonymous reader quotes a report from The Register: Taiwan’s chipmaking giant TSMC is said to be preparing to build another semiconductor fabrication plant in Arizona, alongside the facility it completed this summer, in a move that may be seen as a vindication of the US government’s CHIPS Act funding. According to reports in the Wall Street Journal, TSMC is planning to announce in the near future that it will build a further factory for making cutting edge chips at a site just north of Phoenix, adjacent to the $12 billion Fab 21 plant the company decided to construct in 2020.

The new facility will be used to manufacture 3nm chips, according to the paper, which cites anonymous sources “familiar with the expansion plans.” The scale of this project is expected to be comparable to the existing plant. Reports last year suggested that TSMC was already considering constructing up to five additional semiconductor factories in Arizona, on top of the one just completed, which is not scheduled to start up production of chips until 2024. The move to build another plant comes despite the Taiwanese chip behemoth announcing recently that it was cutting back on its capital investment budget in the face of a market slowdown which led to TSMC predicting that Q4 revenue growth will likely be flat. However, the fact that TSMC is still considering further facilities in Arizona could be seen as vindication that the US CHIPS Act, which includes subsidies and other incentives for semiconductor companies like TSMC to build on American soil, is having the desired effect.

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‘If You Die in the Game, You Die in Real Life.’

Oculus co-founder Palmer Luckey, writing on his personal blog: Today is November 6th, 2022, the day of the SAO Incident. Thousands of VRMMORPG gamers were trapped by a mad scientist inside a death game that could only be escaped through completion. If their hit points dropped to zero, their brain would be bombarded by extraordinarily powerful microwaves, supposedly killing the user. The same would happen if anyone in the real world tampered with their NerveGear, the virtual reality head-mounted-display that transported their minds and souls to Aincrad, the primary setting of Sword Art Online.

[…] In SAO, the NerveGear contained a microwave emitter that could be overdriven to lethal levels, something the creator of SAO and the NerveGear itself (Akihiko Kayaba) was able to hide from his employees, regulators, and contract manufacturing partners. I am a pretty smart guy, but I couldn’t come up with any way to make anything like this work, not without attaching the headset to gigantic pieces of equipment.

In lieu of this, I used three of the explosive charge modules I usually use for a different project, tying them to a narrow-band photosensor that can detect when the screen flashes red at a specific frequency, making game-over integration on the part of the developer very easy. When an appropriate game-over screen is displayed, the charges fire, instantly destroying the brain of the user. This isn’t a perfect system, of course. I have plans for an anti-tamper mechanism that, like the NerveGear, will make it impossible to remove or destroy the headset.

Even so, there are a huge variety of failures that could occur and kill the user at the wrong time. This is why I have not worked up the balls to actually use it myself, and also why I am convinced that, like in SAO, the final triggering should really be tied to a high-intelligence agent that can readily determine if conditions for termination are actually correct. At this point, it is just a piece of office art, a thought-provoking reminder of unexplored avenues in game design. It is also, as far as I know, the first non-fiction example of a VR device that can actually kill the user. It won’t be the last.

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Microsoft Is Exploring Energy-Saving Graphics Modes For Xbox and Windows Games

A new survey on the Xbox Insider Hub suggests Microsoft is looking to expand on its energy saving features for Xbox consoles and potentially PC games too. Jez Corden writes via Windows Central: A recent questionnaire I came across in the Xbox Insider app on Windows PC detailed a potential list of new features Microsoft is exploring for games across consoles and PC. These new features pertain specifically to opting-in to reduce frame rates, resolution, and so on, with the goal of limiting energy consumption. Of course, surveys don’t necessarily mean that these sorts of features will make it into a final product, but Microsoft’s commitments to net zero carbon use have seen the firm increase its investments in this space.

The survey asks users about their current feelings with regard to energy consumption, potentially polling users on how the energy crisis is affecting their willingness to spend. The survey asks users if they would be interested in features that reduce power consumption in games, both while the games are running and while they’re inactive, specifically to save energy and thus money. Microsoft also asks users how they would prefer these features to be branded, with terms like “eco-saving” and “energy-saving,” and even asks if these sorts of features would affect users’ purchase decisions per game.

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Japan Seeks Power To Turn Down Private Home Air Conditioners Remotely, Report Says

Japan Today reports: As reported by Japan’s Nihon Keizai Shimbun, in a meeting on Nov 2, the Energy Conservation Subcommittee of the Ministry of Economy, Trade and Industry resolved to begin working group discussions with the aim of gaining the ability to remotely turn down privately owned air conditioner/heater units. The goal would be to decrease energy usage during expected power shortages, which the committee feels are a growing concern as Japan attempts to shift towards renewable energy sources such as solar power, where the amount generated can be affected by day-to-day climate, making it difficult to stabilize the amount of total power available. The ministry says that AC unit usage accounts for roughly 30 percent of household electricity consumption in Japan.

From a technical standpoint, the plan wouldn’t be particularly difficult to implement. Japanese air conditioner units have long had remote controls, so external inputs aren’t a problem, and many models now allow the owner to turn the system on and off or adjust temperature settings through the internet. By asking manufacturers to extend such access to government regulatory organizations, and granting those organizations override functions over other inputs, the plan could easily be put into practice for internet-connected AC units, and water heaters are another home appliance the committee is looking to gain the ability to throttle back. […] According to Nihon Keizai Shimbun, the committee is currently working under the concept that the government would only be able to turn down AC units if their individual owners have agreed, in advance, to grant that authority.

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