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M4 Mac Mini To Become Apple’s Smallest Ever Computer With Complete Redesign

According to Bloomberg’s Mark Gurman (paywalled), Apple plans to launch a completely redesigned Mac mini with M4 and M4 Pro chips later this year. MacRumors reports: The new Mac mini will be the first major design change to the machine since 2010, making it Apple’s smallest ever desktop computer. The new Mac mini will apparently approach the size of an Apple TV, but it may be slightly taller than the current model, which is 1.4 inches high. It will continue to feature an aluminum shell. Individuals working on the new device apparently say that it is “essentially an iPad Pro in a small box.”

Apple is said to have tested Mac mini models with at least three USB-C ports on the back, as well as an area for the power cable and an HDMI port. There will continue to be two versions of the Mac mini: one with the standard M4 chip, similar to the iPad Pro, and one with an M4 Pro chip. The base model is set to begin shipping from suppliers this month ahead of release later in the year, while the high-end model will not be ready until October.

Read more of this story at Slashdot.

Apple Officially Splits iTunes For Windows Into Apple Music, TV, and Devices Apps

An anonymous reader quotes a report from MacRumors: The Apple Music, Apple TV, and Apple Devices apps that Apple has been testing for Windows machines have officially launched, ending a long preview period and bringing an end to the iTunes app on some computers. The Apple Music, Apple TV, and Apple Devices app are part of Apple’s effort to split iTunes on PC into multiple platforms to mirror how these apps work on Macs. On Windows 10 and later, PC customers can download the three separate apps to manage devices and access Apple Music and Apple TV content. Microsoft first announced plans for Apple Music and Apple TV apps for the Microsoft Store back in October 2022, so the split from iTunes has been in the works for more than a year.

The Apple Music app gives Windows users a way to listen to and manage music from their iTunes library, including iTunes Store purchases, while the Apple TV app allows users to watch and manage movies and TV shows from iTunes. Both of the apps also give access to Apple’s streaming services, Apple Music and Apple TV+. The Apple Devices app is designed to allow PC owners to update, back up, and restore and manage their iPhones and iPads, and sync content from their PCs. Using the standalone apps requires Windows 10 or later, and all three apps must be installed to transition away from iTunes. After the apps have been added to a PC, iTunes is used only to access podcasts and audiobooks. The iTunes library should not be deleted, because it is used by the Apple Music and Apple TV apps.

Read more of this story at Slashdot.

Apple Silicon Macs Now Natively Support Unreal Engine 5

Epic Games has released a new update for Unreal Engine 5 that allows it to run natively on Apple Silicon. With the recent update, Mac users will no longer have to rely on Rosetta technology in order to run the software, resulting in a significant boost in performance on M1 and M2 Macs. Engadget reports: There’s more news for Apple users as well. Epic unveiled a new iPad app (below) for virtual productions that works with the Unreal Engine’s ICVFX (In-Camera VFX) editor. It offers “an intuitive touch-based interface for stage operations such as color grading, light card placement, and nDisplay management tasks from anywhere within the LED volume,” the company said. In other words, it lets DPs, VFX folks and others tweak lighting and more on virtual sets from a simple, portable interface.

Other new features introduced with the Unreal Engine 5.2 update include a “Procedural Content Generation framework” that lets you populate large scenes with the Unreal Engine assets of your choice, making it faster to build large worlds. And another feature called Substrate allows material creation with more control over the look and feel of objects used in in real-time applications like games or for linear content creation. Epic demonstrated that using its previous Rivian demo, giving a metallic-looking paint job to the R1T electric pickup.

Read more of this story at Slashdot.

Devs Make Progress Getting MacOS Venture Running On Unsupported, Decade-Old Macs

An anonymous reader quotes a report from Ars Technica: Skirting the official macOS system requirements to run new versions of the software on old, unsupported Macs has a rich history. Tools like XPostFacto and LeopardAssist could help old PowerPC Macs run newer versions of Mac OS X, a tradition kept alive in the modern era by dosdude1’s patchers for Sierra, High Sierra, Mojave, and Catalina. For Big Sur and Monterey, the OpenCore Legacy Patcher (OCLP for short) is the best way to get new macOS versions running on old Macs. It’s an offshoot of the OpenCore Hackintosh bootloader, and it’s updated fairly frequently with new features and fixes and compatibility for newer macOS versions. The OCLP developers have admitted that macOS Ventura support will be tough, but they’ve made progress in some crucial areas that should keep some older Macs kicking for a little bit longer.

[…] First, while macOS doesn’t technically include system files for pre-AVX2 Intel CPUs, Apple’s Rosetta 2 software does still include those files, since Rosetta 2 emulates the capabilities of a pre-AVX2 x86 CPU. By extracting and installing those files in Ventura, you can re-enable support on Ivy Bridge and older CPUs without AVX2 instructions. And this week, Grymalyuk showed off another breakthrough: working graphics support on old Metal-capable Macs, including machines as old as the 2014 5K iMac, the 2012 Mac mini, and even the 2008 cheese grater-style Mac Pro tower. The OCLP team still has other challenges to surmount, not least of which will involve automating all of these hacks so that users without a deep technical understanding of macOS’s underpinnings can continue to set up and use the bootloader. Grymalyuk still won’t speculate about a timeframe for official Ventura support in OCLP. But given the progress that has been made so far, it seems likely that people with 2012-and-newer Macs should still be able to run Ventura on their Macs without giving up graphics acceleration or other important features.

Read more of this story at Slashdot.

YouTuber DIY Project Shrinks M1 Mac Mini By 78%, Without Sacrificing Performance

In a 15-minute-long video, YouTuber Quinn Nelson from Snazzy Labs explains how he managed to shrink the current M1 Mac Mini by 78% without harming performance. 9to5Mac reports: In conclusion, by rearranging the internals and swapping out the power supply, Nelson was able to reduce the size of the Mac mini enclosure by 78%. He organized all the parts inside a 3D-printed body with a mini Mac Pro motif.

The reason that theoretical space savings are so huge is because when Apple released the first round of Apple Silicon computers, they did not change the hardware industrial design at all. So the current Mac Mini enclosure is designed to fit an Intel CPU and circuit board, including having to accommodate the large fans and heat sinks the Intel chip required.

But with the power efficiency of the M1, Apple has the headroom to do something much more drastic. Indeed, a lot of the M1 Mac mini internals is just empty space. The Snazzy Labs video gives a glimpse at what is possible if Apple is more ambitious with the next-generation Mac mini design, and tries to create something truly mini. The CAD files and schematics can be viewed here.

Read more of this story at Slashdot.

Zoom Update Prevents Microphone From Staying Active After Calls On Mac

Popular video conferencing platform Zoom this week released an important update to its macOS app following user reports about the microphone not being disabled after ending a conference. Luckily, according to the company, this was just a bug that has now been fixed. 9to5Mac reports: Since December last year, a number of users have been complaining about this bug in the Zoom Community (via The Register). According to them, the Mac’s microphone stayed active even after ending a Zoom conference — which certainly raised privacy concerns.

Zoom has confirmed that there was a bug in its macOS app that could cause the orange microphone-in-use indicator to appear even after leaving a call. According to a company representative, the latest version of the app no longer has this problem: “We experienced a bug relating to the Zoom client for macOS, which could show the orange indicator light continue to appear after having left a meeting, call, or webinar. This bug was addressed in the Zoom client for macOS version 5.9.3 and we recommend you update to version 5.9.3 to apply the fix.”

Read more of this story at Slashdot.

Every M1 Mac Is Due For a 2022 Refresh With Faster M2 Chip, New Designs

According to tech reporter and Apple leaker Mark Gurman, Apple is preparing to launch four M2 Macs throughout 2022. MacWorld reports: The first models will likely arrive later in the year, with the redesigned MacBook Air leading the way, followed by a new 13-inch MacBook Pro, 24-inch iMac, and entry-level Mac mini. A DigiTimes report on Tuesday said the 13-inch MacBook Pro may launch at Apple’s spring event to usher in the new chip. Like 2021, Apple will be releasing Macs with several different chips in 2022. The M2 will be a successor to the M1, likely with the same 8-core design (four performance cores and four efficiency cores), and the M1 Pro and M1 Max will make their way into more high-end Macs. The first of those, the 27-inch iMac, could arrive at Apple’s spring event, with a Mac mini coming later in the year. […] There’s also a new Mac Pro due in 2022 as the culmination of the Apple silicon transition. That would mean every Mac line is due for a refresh this year and nearly every model, with only the recently released 14-inch and 16-inch MacBook Pro escaping without a refresh.

Read more of this story at Slashdot.