Microsoft Tries Collaborating with Unions to Avoid ‘Public Disputes’

“Microsoft on Thursday announced a new strategy for dealing with organized labor…” reports the Washington Post (in a story republished on MSN.com):

In a blog post shared with The Washington Post, Microsoft President Brad Smith wrote that the company will respect workers’ rights to unionize and plans to work collaboratively with organized labor organizations to “make it simpler rather than more difficult” for employees to unionize if they so choose.

Microsoft is in the process of completing a $69 billion acquisition of Activision, a video game company where employees of a small subsidiary voted to unionize in March. That union, the Game Workers Alliance, is a division of the Communications Workers of America (CWA), which in a statement called Microsoft’s announcement “encouraging and unique among the major tech companies.” CWA Secretary-Treasurer Sara Steffens added that “to truly give workers a legally protected voice in decisions that affect them and their families, these principles must be put into action and incorporated into Microsoft’s day-to-day operations and its expectations for its contractors….”
Rebecca Givan, a Rutgers University professor of labor relations, said Microsoft’s announcement could mean the company is trying to smooth things over with employees interested in unionizing. “There’s a lot of actual organizing or talk or desire in the video game sector, and that’s a piece of what Microsoft does. That might be what they’re trying to get out in front of,” Givan said.

The article argues that Microsoft is “attempting to set itself apart from other Big Tech firms like Google and Amazon that have clashed publicly with employees seeking union representation.” And it provides specific examples where other big tech companies have “gotten into trouble” with America’s National Labor Relations Board:
“The labor board has repeatedly found that Amazon wrongfully terminated or retaliated against workers who were involved with union organizing.”
“Google, too, has had to settle charges with workers who said the company fired them in response to union organizing.”
“Workers at Apple told The Post in April that they were targeted by management for supporting the union and threatened with the loss of certain benefits and opportunities for promotion.”

The president of America’s largest federation of union, the AFL-CIO, tells the Post in a statement that “Microsoft’s collaborative approach to working with its employees who seek to organize is a best practice that we look forward to seeing implemented at Microsoft and other companies.”

Read more of this story at Slashdot.

Microsoft Teams Up With VW To Make HoloLens Work In Cars

Microsoft has officially announced a new “moving platform” feature for the HoloLens 2, which is designed to let the augmented reality headset work in places like cars. The Verge reports: It addresses a long-standing HoloLens issue of moving environments confusing the headset’s sensors. The enhancement was developed in collaboration with Volkswagen, which has been experimenting with using the headset as a heads-up display in its vehicles. As Microsoft’s blog post explains, its augmented reality headset tracks movement using a combination of camera sensors and an inertial measurement unit (which typically includes accelerometers and gyroscopes). But in a car, the readings from these two sensors can conflict; the headset senses movement but sees a static environment. In other words, it was getting car sick.

That’s what VW discovered after it started investigating the use of augmented reality headsets to teach drivers how to get around a racetrack faster. It started collaborating with Microsoft to fix the sensor problem in 2018, and, eventually, the two developed a prototype system that allowed a car to display real-time information on a connected headset. The system allows virtual objects to be placed both inside and outside of the vehicle. One image released by Microsoft (above) shows the HoloLens 2 projecting a virtual map onto the dashboard of a car, with navigation arrows appearing ahead at key intersections. A second shows it alerting the driver to an upcoming pedestrian crossing.

Read more of this story at Slashdot.

Activision CEO Bobby Kotick Will Reportedly Leave the Company After Microsoft Acquisition Closes

Earlier today, Microsoft announced it will buy the video game publisher Activision Blizzard in a $69 billion deal. It’s the largest video game acquisition in history and will make Microsoft the world’s third-largest gaming company by revenue, behind Tencent and Sony, when and if the deal closes. According to Insider, citing a report from the Wall Street Journal, Activision CEO Bobby Kotick is expected to leave the company once the deal closes. From the report: Those sources said that both Microsoft and Activision have agreed that Kotick “will depart once the deal closes,” which could take anywhere from 12 to 18 months. That’s in stark contrast to what Microsoft said in its press release on Tuesday morning. “Bobby Kotick will continue to serve as CEO of Activision Blizzard,” the release said, “and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.”

Kotick reportedly knew for years about a variety of claims of sexual harassment and rape at his company. An investigation by the Wall Street Journal detailed several specific examples of harassment and rape at Activision. Kotick was not only aware of those claims but, in a least one instance, reportedly intervened to keep a male staffer who was accused of sexual harassment despite the company’s human resources department recommending he be fired.

Read more of this story at Slashdot.