DHS Warns of Russian Cyberattack On US If It Responds To Ukraine Invasion

As tensions rise in the standoff over Ukraine, the Department of Homeland Security has warned that the U.S. response to a possible Russian invasion could result in a cyberattack launched against the U.S. by the Russian government or its proxies. ABC News reports: “We assess that Russia would consider initiating a cyber attack against the Homeland if it perceived a US or NATO response to a possible Russian invasion of Ukraine threatened its long-term national security,” a DHS Intelligence and Analysis bulletin sent to law enforcement agencies around the country and obtained by ABC News said. The bulletin was dated Jan. 23, 2022.

Russia, DHS said, has a “range of offensive cyber tools that it could employ against US networks,” and the attacks could range from a low level denial of service attack, to “destructive” attacks targeting critical infrastructure. “We assess that Russia’s threshold for conducting disruptive or destructive cyber attacks in the Homeland probably remains very high and we have not observed Moscow directly employ these types of cyber attacks against US critical infrastructure — notwithstanding cyber espionage and potential prepositioning operations in the past,” the bulletin said. Last year, Russian cybercriminals launched a ransomware attack on Colonial Pipeline, shutting down operations and causing widespread outages across the country. Meat supplier JBS also had its operations shutdown due to Russian based hackers.

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Vice Mocks GIFs as ‘For Boomers Now, Sorry’. (And For Low-Effort Millennials)

“GIF folders were used by ancient civilisations as a way to store and catalogue animated pictures that were once employed to convey emotion,” Vice writes:

Okay, you probably know what a GIF folder is — but the concept of a special folder needed to store and save GIFs is increasingly alien in an era where every messaging app has its own in-built GIF library you can access with a single tap. And to many youngsters, GIFs themselves are increasingly alien too — or at least, okay, increasingly uncool. “Who uses gifs in 2020 grandma,” one Twitter user speedily responded to Taylor Swift in August that year when the singer-songwriter opted for an image of Dwayne “The Rock” Johnson mouthing the words “oh my god” to convey her excitement at reaching yet another career milestone.

You don’t have to look far to find other tweets or TikToks mocking GIFs as the preserve of old people — which, yes, now means millennials. How exactly did GIFs become so embarrassing? Will they soon disappear forever, like Homer Simpson backing up into a hedge…?

Gen Z might think GIFs are beloved by millennials, but at the same time, many millennials are starting to see GIFs as a boomer plaything. And this is the first and easiest explanation as to why GIFs are losing their cultural cachet. Whitney Phillips, an assistant professor of communication at Syracuse University and author of multiple books on internet culture, says that early adopters have always grumbled when new (read: old) people start to encroach on their digital space. Memes, for example, were once subcultural and niche. When Facebook came along and made them more widespread, Redditors and 4Chan users were genuinely annoyed that people capitalised on the fruits of their posting without putting in the cultural work. “That democratisation creates a sense of disgust with people who consider themselves insiders,” Phillips explains. “That’s been central to the process of cultural production online for decades at this point….”

In 2016, Twitter launched its GIF search function, as did WhatsApp and iMessage. A year later, Facebook introduced its own GIF button in the comment section on the site. GIFs became not only centralised but highly commercialised, culminating in Facebook buying GIPHY for $400 million in 2020. “The more GIFs there are, maybe the less they’re regarded as being special treasures or gifts that you’re giving people,” Phillips says. “Rather than looking far and wide to find a GIF to send you, it’s clicking the search button and typing a word. The gift economy around GIFs has shifted….”

Linda Kaye, a cyberpsychology professor at Edge Hill University, hasn’t done direct research in this area but theorises that the ever-growing popularity of video-sharing on TikTok means younger generations are more used to “personalised content creation”, and GIFs can seem comparatively lazy.

The GIF was invented in 1987 “and it’s important to note the format has already fallen out of favour and had a comeback multiple times before,” the article points out. It cites Jason Eppink, an independent artist and curator who curated an exhibition on GIFs for the Museum of the Moving Image in New York in 2014, who highlighted how GIFs were popular with GeoCities users in the 90s, “so when Facebook launched, they didn’t support GIFs…. They were like, ‘We don’t want this ugly symbol of amateur web to clutter our neat and uniform cool new website.” But then GIFs had a resurgence on Tumblr.

Vice concludes that while even Eppink no longer uses GIFs any more, “Perhaps the waxing and waning popularity of the GIF is an ironic mirror of the format itself — destined to repeat endlessly, looping over and over again.”

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This 22-Year-Old Builds Semiconductors in His Parents Garage

Wired reports on 22-year-old Sam Zeloof, who builds semiconductors in his family’s New Jersey garage, “about 30 miles from where the first transistor was made at Bell Labs in 1947.”

With a collection of salvaged and homemade equipment, Zeloof produced a chip with 1,200 transistors. He had sliced up wafers of silicon, patterned them with microscopic designs using ultraviolet light, and dunked them in acid by hand, documenting the process on YouTube and his blog. “Maybe it’s overconfidence, but I have a mentality that another human figured it out, so I can too, even if maybe it takes me longer,” he says… His chips lag Intel’s by technological eons, but Zeloof argues only half-jokingly that he’s making faster progress than the semiconductor industry did in its early days. His second chip has 200 times as many transistors as his first, a growth rate outpacing Moore’s law, the rule of thumb coined by an Intel cofounder that says the number of transistors on a chip doubles roughly every two years.

Zeloof now hopes to match the scale of Intel’s breakthrough 4004 chip from 1971, the first commercial microprocessor, which had 2,300 transistors and was used in calculators and other business machines. In December, he started work on an interim circuit design that can perform simple addition….

Garage-built chips aren’t about to power your PlayStation, but Zeloof says his unusual hobby has convinced him that society would benefit from chipmaking being more accessible to inventors without multimillion-dollar budgets. “That really high barrier to entry will make you super risk-averse, and that’s bad for innovation,” Zeloof says.

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Ask Slashdot: Do We Need Better Computer Programming Courses For Visual Learners?

Two-thirds of technology firms are experiencing a shortage of skilled workers, reports the BBC (citing a recent report from recruitment firm Harvey Nash).

But what’s the solution? In an article shared by Chrisq, the BBC’s business technology reporter field-tested some computer programming training:
I attended Teach the Nation to Code, a free one-day Python coding workshop run by UK training firm, QA… But when it works, there’s not much pay-off — just some lines on a screen. I also took classes with Cypher Coders and Creator Academy to teach me Scratch — a coding language for children with a simple visual interface… [I] found the step change from learning Scratch to Python similarly jarring in the children’s toys — you suddenly go from colourful blocks to an empty screen with no handholding. What could help bridge this gap from fun games for kids, to more professional level complex coding?

Garry Law, founder of Australian coding training firm, Creator Academy, says IT education needs to be better. “We need to teach kids coding with visual, auditory and kinesthetic learning styles, and we need to adapt this learning method for adults, to attract more people to science, technology, engineering and mathematics (STEM),” he says….

Cost is also a big problem. According to Anna Brailsford, chief executive of social enterprise Code First: Girls, it typically costs £10,000 to learn coding and often there isn’t a clear link between what is taught and the jobs available.
Long-time Slashdot reader AmiMoJo remembers that “the way I got started was by borrowing books from the library that contained example programs.”
Back then there were loads of books that were nothing but little BASIC apps for various machines. That got me started with a program that worked and often did something quite interesting or useful, like a graphical effect. Then I could tinker with it and learn that way.
But is that enough of a reward to attract new programmers — or should beginning courses target more learning styles? Share your own thoughts and experiences in the comments.

Do we need better computer programming courses for visual learners?

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In High-Tech San Francisco, a Pilot Program Tries Guaranteed Incomes for Artists

In 2015 the San Francisco Arts Commission surveyed nearly 600 local artists. “More than 70% of them had either already left San Francisco or were about to be displaced from their work, home or both,” reports SFGate.com, adding “The pandemic has only intensified these problems. A report by Americans for the Arts found that 53% of artists have no savings whatsoever as a result of the pandemic.”

Would it help to give over 100 artists their own Universal Basic Income?

In an effort to mitigate what appears to be an existential threat to the arts, in March 2021, the city of San Francisco partnered with the Yerba Buena Center for the Arts [YBCA] to launch a guaranteed income pilot, called the SF Guaranteed Income Pilot for Artists, or SF-GIPA, that gives 130 local low-income artists who have been severely impacted by the COVID-19 pandemic $1,000 a month, no strings attached, for 18 months…. At the time, YBCA was planning to launch its own guaranteed income project for artists, and this allowed it to combine forces and take both projects further. The first six months of funding for the SF-GIPA project came from the Arts Impact Endowment, which is funded by San Francisco’s hotel tax and designated for underserved communities. YBCA extended the project by an additional 12 months with private funding from the Start Small Foundation, a philanthropic initiative by former Twitter CEO Jack Dorsey….

Though the additional income from SF-GIPA is a welcome relief, as the project moves past its halfway point, the question remains: Will 18 months be enough time to truly make a difference in these artists’ lives? YBCA is currently scrambling to find a way to continue supporting guaranteed income recipients after the project’s scheduled end in October 2023…. “It’s just so sad; people come to San Francisco because of the art and culture, but the art and culture makers can’t afford to live here,” says Stephanie Imah, who is leading YBCA’s pilot. “This is very much a rental problem. It’s really hard for artists living in San Francisco unless they work in tech. It’s clear we need long-term solutions.” For YBCA, that means advocating for big policy changes down the line.

“Our eyes are on the federal government,” YBCA CEO Deborah Cullinan explains in an interview with Berkeley’s Aurora Theatre. “We’d like to see guaranteed income programs across the country for all people.” For now, the organization is focused on collecting “university standard research” in order to make an irrefutable case for universal basic income as a viable long-term solution to poverty.

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Streaming TV Shows on Twitch Attracts DMCAs and the TV Industry’s Eye of Sauron

The Washington Post reports that three of the world’s most prominent live-streaming stars “received notifications of copyright infringement after broadcasting TV shows to their millions-strong fanbases on Twitch.”

“The days that followed produced copious amounts of Twitch’s most common byproduct, online drama, but also focused attention on the murky and legally complicated question of what constitutes fair use of copyright materials such as TV shows and movies….”

In 2007 Viacom sued YouTube for copyright infringement. Though the court ultimately ruled in favor of YouTube, the suit paved the way for the “Content ID” system, which automatically identifies copyright content and aggressively polices the platform. While software that can scan Twitch already exists, Twitch has yet to create its own automated system, and it does not appear to be in the process of doing so, according to industry figures with knowledge of Twitch’s operations who weren’t authorized to speak publicly.

Such an outcome becomes more likely, however, if advertisers start withdrawing from the platform for fear of being associated with risky content, something that’s already beginning to happen on Twitch according to Devin Nash, chief marketing officer of content creator-focused talent agency Novo…

The “react content” trend often hinges on broadcasting copyright material, like popular movies or TV shows, a practice which skirts the outer edges of platform rules. Earlier this month, Viacom and the History Channel/A&E (which is owned by Hearst and Disney) issued copyright claims — also known as Digital Millennium Copyright Act (DMCA) takedown requests — to specific streamers…. The DMCA-centric discourse left streamers and viewers on Twitch with ample drama but no clear answer as to whether one of the platform’s go-to trends merely faces a few bumps in the road or an asteroid-sized extinction event. “Nothing could happen, or everything could happen,” Cassell added. “And it rests on the decisions of a handful of media rights holders….”

Some streamers, such as Piker and Felix “xQc” Lengyel, both of whom started reacting to clips from sites like YouTube long before the current react meta began, argue reaction content should be permitted since Twitch is essentially built on copyright infringement. Streaming a video game is technically a DMCA-able offense. The video game industry, however, has decided to allow the practice because the free publicity and resulting sales tend to outweigh any potential downsides. But television is a different beast, with its economics rooted in broadcast rights rather than individual unit sales….

This awkward and unceasing dance around the topic has been fueled in part by the fact that Twitch is incentivized to maintain its ignorance of copyright infractions taking place on their platform…. But the silence has added stress to streamers whose livelihoods could be impacted by decisions around the current DMCA practices….
The Post also spoke to game/esports/entertainment lawyer David Philip Graham, who believes copyright law itself is due for an overhaul. “Much of our current copyright regime isn’t really about authors’ rights or promoting the progress of science and useful arts, but about big businesses looking for easier routes to profitability,” Graham said.

He proposes shortening copyright term lengths — and also expanding permissions for derivative works.

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