University of Alabama Pauses IVF Services After Court Embryo Ruling

Following a recent ruling from the state supreme court, the University of Alabama at Birmingham health system said it is pausing all in vitro fertilization (IVF) treatments for fear of criminal prosecution or punitive damages. On Friday, the Alabama Supreme Court ruled that frozen embryos are “children,” entitled to full personhood rights, and anyone who destroys them could be liable in a wrongful death case. The Hill reports: “We are saddened that this will impact our patients’ attempt to have a baby through IVF, but we must evaluate the potential that our patients and our physicians could be prosecuted criminally or face punitive damages for following the standard of care for IVF treatments,” the health system said. […] It is standard practice in IVF to fertilize several eggs and then transfer one into a woman’s uterus. Any remaining normally developing embryos can be, at the patient’s request and consent, frozen for later use. But legal experts say it’s unclear if the standard practice is illegal in Alabama and could make IVF virtually inaccessible in the state.

According to the American Society of Reproductive Medicine, the best-developing embryo will be transferred into a patient for an attempt at a pregnancy while the rest are frozen for later use, in case the first one does not develop into a live birth, or the patient later desires another child. According to the Centers for Disease Control and Prevention, approximately 238,126 patients underwent IVF treatment in 2021, resulting in the births of 97,128 babies, the last year for which statistics were available. There are 453 IVF clinics nationwide.

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Nvidia Posts Record Revenue Up 265% On Booming AI Business

In its fourth quarter earnings report today, Nvidia beat Wall Street’s forecast for earnings and sales, causing shares to rise about 10% in extended trading. CNBC reports: Here’s what the company reported compared with what Wall Street was expecting for the quarter ending in January, based on a survey of analysts by LSEG, formerly known as Refinitiv:

Earnings per share: $5.16 adjusted vs. $4.64 expected
Revenue: $22.10 billion vs. $20.62 billion expected
Nvidia said it expected $24.0 billion in sales in the current quarter. Analysts polled by LSEG were looking for $5.00 per share on $22.17 billion in sales. Nvidia CEO Jensen Huang addressed investor fears that the company may not be able to keep up this growth or level of sales for the whole year on a call with analysts. “Fundamentally, the conditions are excellent for continued growth” in 2025 and beyond, Huang told analysts. He says demand for the company’s GPUs will remain high due to generative AI and an industry-wide shift away from central processors to the accelerators that Nvidia makes.

Nvidia reported $12.29 billion in net income during the quarter, or $4.93 per share, up 769% versus last year’s $1.41 billion or 57 cents per share. Nvidia’s total revenue rose 265% from a year ago, based on strong sales for AI chips for servers, particularly the company’s “Hopper” chips such as the H100, it said. “Strong demand was driven by enterprise software and consumer internet applications, and multiple industry verticals including automotive, financial services and health care,” the company said in commentary provided to investors. Those sales are reported in the company’s Data Center business, which now comprises the majority of Nvidia’s revenue. Data center sales were up 409% to $18.40 billion. Over half the company’s data center sales went to large cloud providers. […]

The company’s gaming business, which includes graphics cards for laptops and PCs, was merely up 56% year over year to $2.87 billion. Graphics cards for gaming used to be Nvidia’s primary business before its AI chips started taking off, and some of Nvidia’s graphics cards can be used for AI. Nvidia’s smaller businesses did not show the same meteoric growth. Its automotive business declined 4% to $281 million in sales, and its OEM and other business, which includes crypto chips, rose 7% to $90 million. Nvidia’s business making graphics hardware for professional applications rose 105% to $463 million.

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Cox Communications Wins Order Overturning $1 Billion US Copyright Verdict

Internet service provider Cox Communications has been cleared of a $1 billion jury verdict in favor of several major record labels that had accused it of failing to curb user piracy. “The 4th U.S. Circuit Court of Appeals in Richmond, Virginia, ruled on Tuesday that the amount of damages was not justified and that a federal district court should hold a new trial to determine the appropriate amount,” reports Reuters. From the report: A Virginia jury in 2019 found Cox, the largest unit of privately-owned Cox Enterprises, liable for its customers’ violations of over 10,000 copyrights belonging to labels including Sony Music Entertainment, Warner Music Group, and Universal Music Group. The labels’ attorney Matt Oppenheim said that the appeals court “affirmed the jury’s verdict that Cox is a willful infringer,” and that “the evidence of Cox’s complete disregard for copyright law and copyright owners has not changed.” “A second jury will get to hear that same compelling evidence, and we fully expect it will render a significant verdict,” Oppenheim said.

More than 50 labels teamed up to sue Cox in 2018, in what was seen as a test of the obligations of internet service providers (ISPs) to thwart piracy.
The labels accused Cox of failing to address thousands of infringement notices, cut off access for repeat infringers, or take reasonable measures to deter pirates. Atlanta-based Cox had told the 4th Circuit that upholding the verdict would force ISPs to boot households or businesses based on “isolated and potentially inaccurate allegations,” or require intrusive oversight of customers’ internet usage. Other ISPs, including Charter Communications, Frontier Communications and Astound Broadband, formerly RCN, have also been sued by the record labels.

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Zuckerberg: Neural Wristband For AR/VR Input Will Ship ‘In the Next Few Years’

Meta CEO Mark Zuckerberg said that it’s working on a finger tracking neural wristband that will be ready to ship “in the next few years.” UploadVR reports: Appearing on the Morning Brew Daily talk show on Friday, Mark Zuckerberg said “we’re actually kind of close to having something here that we’re going to have in a product in the next few years.” […] An entirely different approach to finger tracking is to sense the neural electrical signals passing through your wrist to your fingers from your brain, using a technique called electromyography (EMG). Theoretically this could have zero or even negative latency, perfect accuracy, work regardless of lighting conditions, and not be subject to occlusion. When discussing the technology in 2021 Reardon claimed that a recent breakthrough enabled decoding the activity of individual neurons for “almost infinite control over machines.” Occlusion-free finger tracking of this quality and reliability could enable precise control of complex interfaces with incredibly subtle movements of your hand resting on your lap, making it an ideal input method for headsets and AR glasses. […]

So how will this arrive in a Meta product? In early 2023 an internal Meta AR/VR hardware roadmap leaked to The Verge, revealing details about Quest 3, the existence of the headset now rumored to be called Quest 3 Lite, and the cancelation of the 2024 candidate for Quest Pro 2 in favor of a more ambitious but “way out” model. But this roadmap also mentioned that Meta was planning to release the neural wristband alongside the third generation Ray-Ban smartglasses in 2025 as the input method.

According to that roadmap, two models of the wristband will be offered at different price points – one with the neural input tech only and another that also has a display and camera to act as a smartwatch too. A second generation of the wristband will also apparently act as the input device for the true AR glasses Meta plans to launch in 2027. We should however note that this plan or the timeline may have changed in the year since.

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Thanks to Machine Learning, Scientist Finally Recover Text From The Charred Scrolls of Vesuvius

The great libraries of the ancient classical world are “legendary… said to have contained stacks of texts,” writes ScienceAlert. But from Rome to Constantinople, Athens to Alexandria, only one collection survived to the present day.

And here in 2024, “we can now start reading its contents.”

A worldwide competition to decipher the charred texts of the Villa of Papyri — an ancient Roman mansion destroyed by the eruption of Mount Vesuvius — has revealed a timeless infatuation with the pleasures of music, the color purple, and, of course, the zingy taste of capers. The so-called Vesuvius challenge was launched a few years ago by computer scientist Brent Seales at the University of Kentucky with support from Silicon Valley investors. The ongoing ‘master plan’ is to build on Seales’ previous work and read all 1,800 or so charred papyri from the ancient Roman library, starting with scrolls labeled 1 to 4.

In 2023, the annual gold prize was awarded to a team of three students, who recovered four passages containing 140 characters — the longest extractions yet. The winners are Youssef Nader, Luke Farritor, and Julian Schilliger. “After 275 years, the ancient puzzle of the Herculaneum Papyri has been solved,” reads the Vesuvius Challenge Scroll Prize website. “But the quest to uncover the secrets of the scrolls is just beginning….” Only now, with the advent of X-ray tomography and machine learning, can their inky words be pulled from the darkness of carbon.
A few months ago students deciphered a single word — “purple,” according to the article. But “That winning code was then made available for all competitors to build upon.”
Within three months, passages in Latin and Greek were blooming from the blackness, almost as if by magic. The team with the most readable submission at the end of 2023 included both previous finders of the word ‘purple’. Their unfurling of scroll 1 is truly impressive and includes more than 11 columns of text. Experts are now rushing to translate what has been found. So far, about 5 percent of the scroll has been unrolled and read to date. It is not a duplicate of past work, scholars of the Vesuvius Challenge say, but a “never-before-seen text from antiquity.”
One line reads: “In the case of food, we do not right away believe things that are scarce to be absolutely more pleasant than those which are abundant.”

Thanks to davidone (Slashdot reader #12,252) for sharing the article.

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EU to Fine Apple $500M+ for Stifling Music Competitors Like Spotify

“Apple will reportedly have to pay around €500 million (about $539 million USD) in the EU,” reports the Verge, “for stifling competition against Apple Music on the iPhone.
Financial Times reported this morning that the fine comes after regulators in Brussels, Belgium investigated a Spotify complaint that Apple prevented apps from telling users about cheaper alternatives to Apple’s music service…. The EU whittled its objections down to oppose Apple’s refusal to let developers even link out to their own subscription sign-ups within their apps — a policy that Apple changed in 2022 following regulatory pressure in Japan.

$500 million may sound like a lot, but a much bigger fine of close to $40 billion (or 10 percent of Apple’s annual global turnover) was on the table when the EU updated its objections last year. Apple was charged over a billion dollars in 2020, but French authorities dropped that to about $366 million after the company appealed.
The Verge cites an Apple spokesperson who said a year ago that the EU case “has no merit.”

Reuters that the EU’s fine “is expected to be announced early next month, the Financial Times said.”

More from Politico

The fine would be the EU’s first ever against Apple and is expected to be announced early next month, according to the FT report. It is the result of a European Commission antitrust probe into whether Apple’s “anti-steering” requirements breach the bloc’s abuse of dominance rules, harming music consumers “who may end up paying more” for apps… The Commission will rule that Apple’s actions are illegal and against EU competition rules, according to the report.
“The EU executive will ban Apple’s practice of barring music services from letting users know of cheaper alternatives outside the App Store, according to the newspaper.”

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