Google Docs Crashes On Seeing ‘And. And. And. And. And.’

A bug in Google Docs is causing it to crash when a series of words are typed into a document opened with the online word processor. BleepingComputer reports: It’s official — Google Docs crashes at the sight of “And. And. And. And. And.” when the “Show grammar suggestion” is turned on. A Google Docs user, Pat Needham brought up the issue on Google Docs Editors Help forum. […] Another user, Sergii Dymchenko, said strings like “But. But. But. But. But.” triggered the same response. Some also noticed putting any of the terms like “Also, Therefore, And, Anyway, But, Who, Why, Besides, However,” in the same format achieved the outcome.

Once crashed, you may not be able to easily re-access the document as doing so would trigger the crash again. BleepingComputer was able to reproduce the issue last night and reached out to Google. Google told us it is aware of the bug and working on a fix. […] Until Google has an answer as to what causes this problem, it might be wise to turn off grammar suggestions by navigating to Tools, Spelling and grammar and unticking ‘Show grammar suggestions.’ If the bug has already been triggered and you’re locked out of the Google Doc in question, there might be a workaround. Use the Google Docs mobile app to access the document, remove the offending words and the file should now open up gracefully on your Google Docs web version too.

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Swarming Drones Autonomously Navigate a Dense Forest

Chinese researchers show off a swarm of drones collectively navigating a dense forest they’ve never encountered. TechCrunch reports: Researchers at Zheijang University in Hangzhou have succeeded, however, with a 10-strong drone swarm smart enough to fly autonomously through a dense, unfamiliar forest, but small and light enough that each one can easily fit in the palm of your hand. It’s a big step toward using swarms like this for things like aerial surveying and disaster response.

Based on an off-the-shelf ultra-compact drone design, the team built a trajectory planner for the group that relies entirely on data from the onboard sensors of the swarm, which they process locally and share with each other. The drones can balance or be directed to pursue various goals, such as maintaining a certain distance from obstacles or each other, or minimizing the total flight time between two points, and so on.

The drones can also, worryingly, be given a task like “follow this human.” We’ve all seen enough movies to know this is how it starts … but of course it could be useful in rescue or combat circumstances as well. A part of their navigation involves mapping the world around them, of course, and the paper includes some very cool-looking 3D representations of the environments the swarm was sent through. Zhou et alThe study is published in the most recent issue of the journal Science Robotics, which you can read here, along with several videos showing off the drones in action.

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Microsoft Teams Up With VW To Make HoloLens Work In Cars

Microsoft has officially announced a new “moving platform” feature for the HoloLens 2, which is designed to let the augmented reality headset work in places like cars. The Verge reports: It addresses a long-standing HoloLens issue of moving environments confusing the headset’s sensors. The enhancement was developed in collaboration with Volkswagen, which has been experimenting with using the headset as a heads-up display in its vehicles. As Microsoft’s blog post explains, its augmented reality headset tracks movement using a combination of camera sensors and an inertial measurement unit (which typically includes accelerometers and gyroscopes). But in a car, the readings from these two sensors can conflict; the headset senses movement but sees a static environment. In other words, it was getting car sick.

That’s what VW discovered after it started investigating the use of augmented reality headsets to teach drivers how to get around a racetrack faster. It started collaborating with Microsoft to fix the sensor problem in 2018, and, eventually, the two developed a prototype system that allowed a car to display real-time information on a connected headset. The system allows virtual objects to be placed both inside and outside of the vehicle. One image released by Microsoft (above) shows the HoloLens 2 projecting a virtual map onto the dashboard of a car, with navigation arrows appearing ahead at key intersections. A second shows it alerting the driver to an upcoming pedestrian crossing.

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Major Mobile Tech Firm Buys Wordle!

Wordle!, an old mobile game with the same name as the viral online game Wordle, has been bought by mobile marketing firm and game maker AppLovin in an undisclosed deal. TechCrunch reports: While you may have now heard of the popular online game Wordle, later bought by The NYT, you may have missed the story earlier this year about how a mobile game of the same name was blowing up on the App Store. [Developer Steven Cravotta] said he had been surprised to find a game he created as a teenager five years ago suddenly being downloaded 40,000 times per day, up from just 10 downloads per day the month before, The WSJ had reported at the time. As it turned out, iPhone users had gone to the App Store in search of the Wordle game everyone was talking about and had been downloading Cravotta’s game by mistake.

Cravotta’s Wordle! game was similar to the online version that everyone was playing. He said he had created it as a teen because he wanted to make something that would challenge people’s minds and be a great game for kids. But the app never took off. Cravotta promoted it for around half a year, he says, before deciding to move on to other things. “It just sat in my developer account for the longest time getting maybe one to two downloads a day for six years … until all this craziness happened,” Cravotta tells TechCrunch.

The mobile game monetized through paid advertisements and in-app purchases. While Cravotta could have tweaked the game to make even more money to capitalize on the surge of users, he left it untouched. “I just kind of let it run and do its thing,” he says. According to data from Sensor Tower, the mobile game was downloaded approximately 18.9 million times. The vast majority of the installs (more than 99.6%) arrived after the web game went viral — with downloads spiking on Jan. 12, 2022. From Feb. 12, 2022 onward, the game has seen 13.7 million downloads — or about 72% of its lifetime installs since its April 2016 launch, the firm said. Today, the iOS game is still the No. 19 mobile game in the U.S. by average monthly active users as of the first quarter, right behind bigger titles like Among Us and just ahead of notable games like Minecraft and PUBG Mobile.

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Android’s App Store Privacy Section Starts Rolling Out Today

An anonymous reader quotes a report from Ars Technica: Following in the footsteps of iOS 14, Google is rolling out an app privacy section to the Play Store on Tuesday. When you look up an app on the Play Store, alongside sections like “About this app” and “ratings and reviews,” there will be a new section called “Data privacy & security,” where developers can explain what data they collect. Note that while the section will be appearing for users starting today, it might not be filled out by developers. Google’s deadline for developers to provide privacy information is July 20. Even then, all of this privacy information is provided by the developer and is essentially working on the honor system.

Here’s how Google describes the process to developers: “You alone are responsible for making complete and accurate declarations in your app’s store listing on Google Play. Google Play reviews apps across all policy requirements; however, we cannot make determinations on behalf of the developers of how they handle user data. Only you possess all the information required to complete the Data safety form. When Google becomes aware of a discrepancy between your app behavior and your declaration, we may take appropriate action, including enforcement action.”

Once the section is up and running, developers will be expected to list what data they’re collecting, why they’re collecting it, and who they’re sharing it with. The support page features a big list of data types for elements like “location,” “personal info,” “financial info,” “web history,” “contacts,” and various file types. Developers are expected to list their data security practices, including explaining if data is encrypted in transit and if users can ask for data to be deleted. There’s also a spot for “Google Play’s Families Policy” compliance, which is mostly just a bunch of US COPPA and EU GDPR requirements. Google says developers can also indicate if their app has “been independently validated against a global security standard.”

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Bandcamp at Centre of Dispute Between Epic Games and Google

An anonymous reader shares a report: If you’d told us that Bandcamp’s acquisition by Epic Games would lead fairly swiftly to an argument with a tech giant, our money would have been on that giant being Apple. Nope. Epic Games is seeking a court injunction against Google, over changing rules on its Google Play Store for Android. Bandcamp CEO Ethan Diamond blogged about the dispute overnight, noting that since 2015, Bandcamp has used its own billing system to process payments made for music and merch within its Android app. “However, Google is now modifying its rules to require Bandcamp (and other apps like it) to exclusively use Google Play Billing for payments for digital goods and services, and pay a revenue share to Google,” wrote Diamond. “If Google’s policy changes stand, beginning on June 1st, we would have to either pass Google’s fees on to consumers (making Android a less attractive platform for music fans), pass fees on to artists (which we would never do), permanently run our Android business at a loss, or turn off digital sales in the Android app.” Diamond also said that the new policy could see a delay in payments for artists and labels, from the current 24-48 hours to “15 to 45 days after a sale,” while Epic’s filing notes that Google’s system can’t be used for purchases of physical items (merch and physical music), which would force it to use two separate payment systems anyway.

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Google Makes $100,000 Worth of Tech Training Free To Every US Business

Alphabet’s Google will provide any U.S. business over $100,000 worth of online courses in data analytics, design and other tech skills for their workers free of charge, the search company said on Monday. Reuters reports: The offer marks a big expansion of Google’s Career Certificates, a program the company launched in 2018 to help people globally boost their resumes by learning new tools at their own pace. Over 70,000 people in the United States and 205,000 globally have earned at least one certificate, and 75% receive a benefit such as a new job or higher pay within six months, according to Google.

The courses, designed by Google and sold through online education service Coursera, each typically cost students about $39 a month and take three to six months to finish. Google will now cover costs for up to 500 workers at any U.S. business, and it valued the grants at $100,000 because people usually take up to six months to finish. Lisa Gevelber, founder of Grow with Google, the company unit overseeing certificates, said course completion rates are higher when people pay out of pocket but that the new offer was still worthwhile if it could help some businesses gain digital savvy. Certificates also are available in IT support, project management, e-commerce and digital marketing. They cover popular software in each of the fields, including Google advertising services.

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Biden Administration Begins $3 Billion Plan for Electric Car Batteries

The Biden administration plans to begin a $3.1 billion effort on Monday to spur the domestic production of advanced batteries, which are essential to its plan to speed the adoption of electric vehicles and renewable energy. The New York Times reports: President Biden has prodded automakers to churn out electric vehicles and utilities to switch to solar, wind and other clean energy, saying the transitions are critical to eliminating the pollution that is dangerously heating the planet. In the wake of surging energy prices caused largely by Russia’s invasion of Ukraine, administration officials also have described the transition to clean energy as a way to insulate consumers from the fluctuation of global oil markets and achieve true energy independence. Jennifer Granholm, the energy secretary, last week called renewable energy “the greatest peace plan this world will ever know.” Yet currently, lithium, cobalt and other minerals needed for electric car batteries and energy storage are processed primarily in Asia. China alone controls nearly 80 percent of the world’s processing and refining of those critical minerals.

Ms. Granholm plans to announce the funding plan on Monday during a visit to Detroit, a senior administration official said. The $3.1 billion in grants, along with a separate $60 million program for battery recycling, is an effort to “reduce our reliance on competing nations like China that have an advantage over the global supply chain,” according to a Department of Energy statement. The funding is aimed at companies that can create new, retrofitted or expanded processing facilities as well as battery recycling programs, officials with the Department of Energy said. The grants will be funded through the $1 trillion infrastructure law, which includes more than $7 billion to improve the domestic battery supply chain.

Venkat Srinivasan, director of the Argonne Collaborative Center for Energy Storage Science at Argonne National Laboratory, told the panel that the United States “can become a dominant force in energy storage technology” and has a “once-in-a-lifetime opportunity to seize the moment.” Between electric vehicles and grid storage, the market for lithium-ion batteries in the United States is expected to increase by a factor of 20 to 30 in the next decade but a secure domestic supply chain is needed, Dr. Srinivasan said. The Biden administration wants half of all new vehicles sold in the United States to be electric by 2030. The president also has issued procurement guidelines to transform the 600,000-vehicle federal fleet, so that all new cars and trucks purchased by the federal government by 2035 are zero-emission.

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