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Sony Worries Microsoft Will Only Give It a ‘Degraded’ Call of Duty

An anonymous reader quotes a report from Ars Technica: Late last month, UK regulators said they no longer believed a proposed Microsoft-owned Activision would bar Call of Duty games from PlayStation platforms, a reversal of earlier preliminary findings. Even if you grant that premise, though, Sony says that it’s still worried Microsoft could give PlayStation owners a “degraded” version of new Call of Duty games in an effort to make the Xbox versions look better.

In a newly published response (PDF) to the UK’s Competition and Markets Authority, Sony says the regulators’ recent turnaround is “surprising, unprecedented, and irrational.” The company takes specific issue with the regulators’ “lifetime value” modeling, which Sony says heavily undervalues what an Xbox-exclusive Call of Duty would be worth to Microsoft. Beyond those technical concerns, though, Sony says it worries that Microsoft might subtly undermine PlayStation “simply by not making it as good as it could be.” That could include small changes to the game’s “performance [or] quality of play,” but also secondary moves to “raise [Call of Duty’s] price [on PlayStation], release the game at a later date, or make it available only on Game Pass.” Microsoft would also “have no incentive to make use of the advanced features in PlayStation not found in Xbox,” Sony says, an apparent reference to the PS5 controller’s advanced haptics and built-in audio capabilities.

In its own newly filed response (PDF), Microsoft reiterated that it has “no intention to withhold or degrade access to Call of Duty or any other Activision content on PlayStation.” That follows on a March filing where Microsoft promised Sony parity on Call of Duty’s “release date, content, features, upgrades, quality, and playability.” But Sony’s response reflects a continued lack of trust in such promises. The company cites detailed analyses from the likes of Digital Foundry in saying that “the technical quality of Modern Warfare II was similar across platforms” in today’s market. After a merger, though, Sony argues that “Microsoft would have different incentives because degrading the experience on PlayStation would benefit Xbox, PlayStation’s ‘closest rival.'” “This kind of ‘partial foreclosure’ strategy might ‘trigger fewer gamer complaints’ than full Xbox exclusivity for Call of Duty, Sony says, while also allowing Microsoft to ‘still secure revenues from sales of Call of Duty on PlayStation for a transitional period,'” reports Ars. “But Sony says the long-term results of this kind of ‘degraded’ PlayStation version would be the same as a full PlayStation ban: Call of Duty players abandoning Sony and moving to Microsoft’s platforms.”

“Such a move would ‘seriously damage our reputation,’ Sony Interactive Entertainment CEO Jim Ryan told the CMA in a recent hearing. ‘Our gamers would desert our platform in droves and network effects would exacerbate the problem. Our business would never recover.'”

Read more of this story at Slashdot.

Telnet Gets Stubborn Sony Camera Under Control

Hackaday writes
According to [Venn Stone], technical producer over at Linux GameCast, the Sony a5000 is still a solid option for those looking to shoot 1080p video despite being released back in 2014. But while the camera is lightweight and affordable, it does have some annoying quirks โ€” namely an overlay on the HDMI output (as seen in the image above) that can’t be turned off using the camera’s normal configuration menu. But as it so happens, using some open source tools and the venerable telnet, you can actually log into the camera’s operating system and fiddle with its settings directly.

A grassroots tool for unlocking Sony cameras apparently also unlocks developer options โ€” including a telnet server on its WiFi interface. (There’s a video of the whole procedure on Linux Gamecast Weekly’s web site.)

Venn Stone (the podcast’s technical producer/engineer) is apparently also a long-time Slashdot reader โ€” and also describes himself on the podcast as “not a fan of articial software limitations.”

And he calls this telnet-enabled tweak “the most hack-y thing I’ve done in recent memory” โ€” even creating a playlist of 1990s hacker music to more fully enjoy the moment.

Read more of this story at Slashdot.

Bungie Is Now Officially Part of Sony

Bungie, the developer of Destiny 2, is now officially a part of Sony. The Verge reports: The PlayStation maker had announced its intent to acquire the gaming studio in January, and now, that acquisition is complete. At the initial announcement, Sony said (pdf) the deal was worth $3.6 billion, but in an SEC filing on Friday, it said the deal was worth “approximately” $3.7 billion. Though it’s now under the Sony umbrella, Bungie will “continue to independently publish and creatively develop our games,” Bungie CEO Pete Parsons said in a blog post from the original announcement of the acquisition. And future games in development won’t be PlayStation exclusives, Bungie’s Joe Blackburn and Justin Truman said.

But Sony does plan to lean on Bungie for its “world-class expertise in multi-platform development and live game services,” which “will help us deliver on our vision of expanding PlayStation to hundreds of millions of gamers,” Sony Interactive Entertainment president and CEO Jim Ryan said in January. Sony views live service games as a critical part of PlayStation’s future, as it plans to launch more than 10 new live service games by March 2026.

Read more of this story at Slashdot.

Sony Will Explore Building Electric Cars

At CES in Las Vegas this evening, Sony’s Chairman, President and CEO Kenichiro Yoshida showed off a brand new prototype of its Vision S concept electric car, and announced that the Sony Group is starting a new division — the Sony Mobility Inc — which will start commercializing its electric vehicles. TechCrunch reports: On the CES stage during the Sony press conference, the company showed off its existing Sony Vision-S sedan, which was revealed at CES last year. This year, it also flexed a new model in the lineup, the Sony Vision-S SUV prototype. “The excitement we received after we showed off the Vision-S really encouraged us to further consider how we can bring creativity and technology to change the experience of moving from one place to another,” said Yoshida, before revealing the new Vision-S SUV prototype. “This is our new Vision-S SUV. Vision-S has been developed on a foundation of safety, adaptability and entertainment. Safety has been our No. 1 priority in creating a comfortable mobility experience. That has not changed when building this SUV. A total of 40 sensors are installed inside and outside of the vehicle to monitor safety.

“In terms of adaptability, we have connectivity that enables us to build a vehicle that continuously evolves. It also makes it possible to personalize the cabin for each user. With 5G, it enables high speed, high capacity and low-latency connectivity between the in-vehicle system and the cloud. The Vision-S also evolves mobility as an entertainment space,” said Yoshida. “The Vision-S also evolves mobility as an entertainment space, including gaming experience and audio. We have learned more about mobility through our exploration of Vision-S and through our partners who have supported this effort.” There’s been a lot of EV announcements today. Not only did GM reveal an electric version of the Chevy Silverado, but Chrysler announced plans to go all-electric by 2028, starting with the Airflow, “a concept crossover that appears to be close to ready for production,” reports Ars Technica.

BMW also unveiled color-changing paint for its vehicles that relies on the E-ink electronic paper technology found in e-readers like the Kindle.

Read more of this story at Slashdot.

PlayStation Plans New Service To Take On Xbox Game Pass

Sony Group’s PlayStation division is planning a new subscription service to compete with rival Microsoft’s popular Xbox Game Pass, according to people familiar with Sony’s plans and documents reviewed. Blooomberg: The service, code-named Spartacus, will allow PlayStation owners to pay a monthly fee for access to a catalog of modern and classic games, said the people, who asked not to be identified because they weren’t authorized to speak to the press about the plans. The offering will likely be available on the smash hit PlayStation 4, which has sold more than 116 million units, and its elusive successor, the PlayStation 5, which launched more than a year ago but is still difficult to buy due to supply chain issues.

When it launches, expected in the spring, the service will merge Sony’s two existing subscription plans, PlayStation Plus and PlayStation Now. Currently, PlayStation Plus is required for most online multiplayer games and offers free monthly titles, while PlayStation Now allows users to stream or download older games. Documents reviewed by Bloomberg suggest that Sony plans to retain the PlayStation Plus branding but phase out PlayStation Now.

Read more of this story at Slashdot.